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#modding

AdrienTD
Thus I'm not sure if I'm able to take into account crates and elevators to position laurels yet.
PegPeregoGaucho
Thats :PogChamp4:
PegPeregoGaucho
super unbalanced tho
Simaf
ok got it. Thx for the info
Jesse Nikulus
@AdrienTD As well, I can find the version of the XXL Editor that imports collision, myself
OverFloyd
Sorry if I'm out of place but where's Beta Rome Project?
Nekin
you need the villager role on the server to be able to see this channel
Nekin
#
pyramidensurfer
If you're at it, ask for fully grown Gaul. 😏
Nekin
:monkaGun: we're not all like that :monkaGun:
rubinho146
Not everyone is a grown ass Gaul
Jesse Nikulus
@AdrienTD Is it possible to replace, for example, Obelix's model with some roman with the XXL Editor?
AdrienTD
Yeah but you would have to redo the rig of the Roman so that he can use Obelix's animations.
AdrienTD
You would have to do that in Blender with the DragonFF add-on.
Jesse Nikulus
I will try those stuff, but they seem hard
Jesse Nikulus
Also, is DragonFF a program?
AdrienTD
DragonFF is an add-on/plugin for Blender.
AdrienTD
And yes, it's hard. Even I can't rig the model correctly.
Jesse Nikulus
Redoing the rig of the Roman................ Do you have to rig him?
Jesse Nikulus
I watched a video on how to rig