To my eyes it's already so good looking tho
So that's a good reason to try making a showcase level slice
***Jesse, SPQR shows us anything he wants from his own projects. And seeing how the lighting is different and how there's a small UI in the bottom, it's clear to me that he's trying something with another engine for fun. There's no such thing as "spoilers"*** So that means, theres no beta rome?
well coded shader which will mimic the XXL atmosphere
So you can see how object interact with the light, together
lot of stuff os dependant also on shader
No Beta Rome, Jesse. Stop asking about it.
doesn't count as problem, I think
Btw I really can't see what's wrong with the cable car
https://www.youtube.com/watch?v=ENOCAmEnqg4&t=3s
@Martyste Tendertail here is an amazing example for you
so you get understanding of shader and how it can change the way your game looks
Oh yeah don't worry, I got the basics in my head already
I don't use them tho as I'm more looking towards using vertex colors in my lowpoly works
> Btw I really can't see what's wrong with the cable car
@OverFloyd you are not artist as i understand
cause well since i produced this did my addition and i am artist its usual to be harsh on my own artwork