@PegPeregoGaucho I'm not sure about your question ? Do you mean in the original game ? or the pattern they have ?
Yeah, what were they supposed to do?
Adrien showed a video that shows them flying around other Roman's, were they supposed to kill other Roman's and then die themself?
The Rocket Roman was only seen in the intro cutscene in the final game
@PegPeregoGaucho
They were suppose to fly around when ignited,
if you hit it will flying you kill it
and he can hit you and others roman will flying
and he can activate levers, buttons etc.
@Martyste Tendertail I'm not an expert at PS2 modding, but I guess the value is changed too fast, when the emulator forces the value it gets changed quickly after... so I guess you would have to find the code that writes to both addresses and replace the code with NOPs, but if that will work Idk.
And I thought that this is an enhanced version of the Romans jumper.
I tried that Adrien, to no avail >n<
@Ἀρχάγγελος Μιχαήλ maybe an advanced version of the jetpack roman ^^
nah, jetpack romans are always flying, whereas rocket romans are on ground and start flying when set on fire
also jetpack romans can drop bombs, rocket romans don't
I thought that the behavior pattern is the same as that of a Roman jumper, only when it lands does a shock wave occur like from a catapult, but it turns out that this is not so. :c
Hahahaha I always thought those were some sort of tents behind those romans in beta rome but in reality they were rockets attached into their backs
Same actually, untill the highest resolution images were available and that we could explore this area and find no evidence of tents being there
I first saw this picture in a video, but it was in very poor quality, so I thought that too.
> Another video of the Rocket Romans (with wrong models), but this time I figured out that you need to get close to them to make them fly: https://youtu.be/fJ-RgyyF4mc
Oh my god what is that?!