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#modding

Lepidópterus
Eh
Mr.Rubinshtein
you go one way then you realise you need to press lever on the other end of map
Lepidópterus
You can get accustomed to it
Mr.Rubinshtein
you try to go back but you die
Lepidópterus
Thats just gaming
Mr.Rubinshtein
just cause the rotating thingies are not optimised for going back
Mr.Rubinshtein
their design doesnt let you go back
Mr.Rubinshtein
so either way you die
schmeling65
@PegPeregoGaucho show us first person. Wanna see how you can bash everybody in fp
PegPeregoGaucho
there is no first person
Mr.Rubinshtein
Asterix in first person will feel shit I think
Mr.Rubinshtein
Cause all you will see is crotches of romans lol
Stinkek
The Crete maze is one of my most hated parts of the game
SUPA BURORI
What about a survival arena mod ? Just make a new 3d arena map, and add infinite random ennemies spawns (all enemies from the vanilla game + all unfair XXL ennemies), and why not mini bosses and bosses, start as 6 shields, temporary magic potion/shields distributors, random color sky, random fight music, manual swap character system like XXL2 ?
SUPA BURORI
Combos unlocked or not
SUPA BURORI
IDK if it's hard to make a "High Score" system
Deleted User
I SIGN THIS
Mr.Rubinshtein
i think you guys keep forgetting that we just have a modding community and not a dev studio
Mr.Rubinshtein
but idea is interesting
Feder373
In fact, I have a philosophy since a long time: If you want to expand and improve a platformer, both in action and length, adopt concepts from Ratchet & Clank games. One of those concepts would be a combat arena, other would be races, and other an explore and grind mission like the gathering of crystals in the desert, frozen wastes, sewers... But we don't need to create new maps, we can use one from Rome, and other areas, limited by adding invisible walls.