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#modding

PegPeregoGaucho
I think some game functions are tied to the game speed, so if there is a timer and the game speed is negative, its counting the opposite direction and will never reach its final value, meaning if there is for example a function that scales a particle effect by some value while the timer is below 5 seconds, it will infinitely decrease in size. I could be wrong tho
Animan8000
I kinda expected that a bit too, but the effects were more random and broken, than I first expected
Mr.Rubinshtein
when you speed up things in any game either way they mess with one or another thing and game doesnt have time to calculate this or that events
Mr.Rubinshtein
and just breaks
Animan8000
I was surprised, that this is a thing in the first place. When I saw it in XXL1, I also tested it on few other games where it had an effect without crashing
Animan8000
Gonna send a record in a second
Animan8000
Flashing images and earrape warning btw. With the music it got even more funny, game crashed after the clip
Download Ohne_Titel.mp4:

Mr.Rubinshtein
there are events that are tied on game time which causes this issues maybe
Mr.Rubinshtein
in game engines when you make a game you can set up in game time
Mr.Rubinshtein
98% of the time its set on 1
Mr.Rubinshtein
in very rare occasions it is tweaked
PegPeregoGaucho
The game will always have enough time to calculate the frame
PegPeregoGaucho
If that were not the case it would freeze
Mr.Rubinshtein
when you mess with game speed it fucks up the calculations
Mr.Rubinshtein
it tries to run multiple processes at the same time in very fast amount of time and fucks up cause it doesnt calculate one thing and causes errors like this
AdrienTD
game speed has nothing to do with computation time at all
AdrienTD
at least in the case of XXL
AdrienTD
it does have an impact on precision though
AdrienTD
when you change the game speed, the framerate stays the same
AdrienTD
so for example if you decrease the game speed to 0.5x, double the frames are drawn during a single game time unit than if the speed was at 1x