why this sprites look like a fried cancer
GBA XXL probably did not have a proper game engine
yeah i mean it should have such a logic tho with sprite animations
with drawn frames and such
pretty fun thing actually i did such stuff in UE
It's possible Asterix, Obelix and roman's animation frames have different size
i think they all have different sizes
since enemies are going far and coming back
there are like at least 10 frames there 1 frame the closest and the 10th the furthest
Asterix and Obelix definitely have like one sprite size
since the camera is focused on one place
its a sprite that is drawn in 10 different sizes
with each frame becoming smaller to simulate that enemy is running away from you
and then they reverse the sprites