Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#modding

PegPeregoGaucho
cheat engine will take some time
yarnfang
For sure.
PegPeregoGaucho
you need to constantly reload and search for changed value :/
yarnfang
And to even then it's easy to accidentally check off the wrong value.
yarnfang
:/
PegPeregoGaucho
true
AdrienTD
Maybe one way is to find the object for that specific cutscene (look for Level Tree > Game things > CKCinematicScene)
PegPeregoGaucho
thats what i was thinking about
AdrienTD
And I think there should be a pointer that points to the currently playing cutscene
AdrienTD
So if this pointer is set to the Gaul 30 helmets end cinematic, the autosplitter could split there
yarnfang
What actually is listed under CKCinematicScene?
yarnfang
I assume cutscenes
yarnfang
Of sort
AdrienTD
Yes
AdrienTD
But which one is the one for the 30 helmets, that needs to be tested
yarnfang
So the cutscenes there are the ones prepared in memory it can wants to activate ones I've reached the requirement?
yarnfang
Also, the ? at the end
yarnfang
Is that where the value would be?
AdrienTD
In XXL2 and OG names are given to them, which makes identifying them easier, but in XXL1 they are removed.
AdrienTD
So instead in XXL1 you only see a ?, which is where the name would be