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#modding

AdrienTD
Normally that address is stored in the memory well, and the address of the address is also stored somewhere...
AdrienTD
So you have to find a lot of addresses until you find one that is constant.
AdrienTD
But, if we want to find the address of an object like CSekens, I have a function that can find the address by just providing the class name and ID of the object
yarnfang
Really? That's cool. Also Apparently the value of it doesn't change in Cheat Engine... Always 6443268
yarnfang
I have a lot to learn o__o
Deleted User
@AdrienTD how long did the reversing take you? and what tool did you use to reverse the game? :o
AdrienTD
phew, it's not easy
AdrienTD
I can say that in 2013 or 2014 I already tried to make some tools to view text and textures
AdrienTD
But then in 2018, after the XXL2 Remaster reveal, I regained interest, and being more skilled than before, I managed to discover a lot of things at the end of the year
PegPeregoGaucho
Im guessing Adrien used IDA
PegPeregoGaucho
:peepoHappy:
AdrienTD
ah yes, I used IDA, sometimes also Ghidra
AdrienTD
and Cheat Engine also helps
PegPeregoGaucho
where did you get your IDA from
PegPeregoGaucho
Is it pirated
AdrienTD
I have IDA Pro 5 Freeware version
PegPeregoGaucho
ohhh
Deleted User
i've heard there may be ida pro 7.2 somewhere online >.>
AdrienTD
There's also an official free version of IDA 7, but it lacks some features that the old IDA 5 Freeware had
AdrienTD
like the debugger