Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#modding

rubinho146
So that maybe you have to find
rubinho146
But this is some good shit
AdrienTD
Martyste Tendertail
Basically anything that has reflective material is separated from regular model, but usually comes right before it, because since models seem to be sorted by texture, they simply come along together if they use the same texture.
AdrienTD
AdrienTD
The village in Blender
rubinho146
Heck nice!
rubinho146
Will need to work on those textures after all the characters are done
Martyste Tendertail
You've catched up with Pyramiden's work!
Martyste Tendertail
Had fun with the text real quick.
Failentin
😂
Martyste Tendertail
"Rome was to be bigger! unfortunately, the developers didn't have enough time ahead to finish it..."
Martyste Tendertail
You know what? I think I'd love to edit the introduction text for speedruns just to have some fun
Martyste Tendertail
Instead of the usual "ideafix"
Martyste Tendertail
Something like "Let's get Cesar's bottom in under 80 minutes"
Martyste Tendertail
It would have no effect on the run at all...
rubinho146
Dude
rubinho146
Would be awesome to create an expansion pack and add custom maps
rubinho146
By taking inspiration from the books
Deleted User
Marty can you send me the code for custom text