Asterix Gaming Guild Logo GeneralXXLXXL 2XXL 3Olympic GamesXXL SpeedrunningXXL Romastered SpeedrunningXXL 2 SpeedrunningXXL 2 Remaster SpeedrunningOlympic Games SpeedrunningRecent StratsOther Asterix GamesOther GamesAsterix MediaSpoofy GoofsCreative ShackVideosHelpBot SpamRetro GamesModdingStreamsPatchesModsToolsResourcesDownloadsWikiUnfair XXLCaesar's ChallengeIntroductionsVC TextAnnouncementsVillage GatesRulesFeedback

#xxl

yarnfang
It's doable, you have to trick Obelix and a Roman close to the wheel and get on the platform
Martyste Tendertail
It is technically doable yeah.
Martyste Tendertail
Maybe you should test the freeze enemy button with that
Martyste Tendertail
Obelix will do just like the Movie's 11th task: trying his best to beat the crap out of ghosts.
Martyste Tendertail
@pyramidensurfer good news
Martyste Tendertail
When you export an obj from xxl
Martyste Tendertail
It will keep its coordinates in the level
Martyste Tendertail
We can really really easily reform all levels in Blender
Martyste Tendertail
I contacted the CNJV about XXL. I really hope I get to find stuff about XXL in their archives.
pyramidensurfer
@Martyste Tendertail This tool (so far) shows the adresses of the 3D objects in the KWN files, according to the pattern we briefly talked about yesterday. Just drop the KWN file onto the executable to start it. I don't think it finds everything yet, and there seem to be a lot of doublets in there.
Download AsterixXXLObjectDumper.exe:
Direct Download
Martyste Tendertail
Yeah, many things are actually one asset that is repeated a different number of times on the 3D data puts them in groups, like bushes.
Martyste Tendertail
We have sometimes alone bushes
Martyste Tendertail
then some other time the same bush repeated 3 times
Martyste Tendertail
Thank you for all your comitments.
Martyste Tendertail
Now we just need some automatic conversion to obj.
Martyste Tendertail
Maybe mesh extracter has some code you could find online?
Martyste Tendertail
Maybe it has a Github or something
Martyste Tendertail
Or maybe just run a script.
Martyste Tendertail
One that automaticaly force Mesh extracter to obtain some data and exectute extractions by himself.
pyramidensurfer
Converting the binary data from the KWN files to obj files should be fairly simple. The problem is just finding a consistent way to retrieve the file offsets and the length of the data. Maybe you could into which of the objects the tool displays so far actually contains 3D data and if there is a pattern in which ones do.