I hope so. I guess finishing the tool will take me a few days. But now I gotta get off and do some other stuff. See you later.
Also, remember that if you consider exporting to Obj, you can fusion all files if you successfully get the coordinates like Mesh extractor.
So, yarny, you had any good idea for Egypt that is somehow worth researching?
Oh no, I said my ideas were stupid because I'm 90% sure they'll crash the game :)
The first area is still the same though
unfortunate. Couldn't find anything with mole combo, either. As usual: This game is too consistant.
I mean, this is I guess the only game I know where you can get into the menu and get respawned at the EXACT same location where you entered the menu. No possibilty for wall clipping here
even if you mess with all the graphics and options, you are stilll spawned 100% correct
Yeah, I'm less impressed with that this game does that right and more impressed that so many games manages to fuck that up.
I mean really, how? WHY?!!!
Hm, so IF the wheel elevator jump thing on the first Egypt lava spot is really a thing it is - again - frame perfect and will be way too unlikely to use it in runs
and fighting this fight regularly (without twister) to activate the elevator is faster then flybashing across the lava pool
Also flybashing over the lava pool can lead to a pretty interesting softlock :)
I really feel like there has to be some other way to do a flybash then out of a bounce.
If we continuously bash boxes or closed gates as Asterix you will stay in the air just like a flybash but if you move away from it you'll fall
Maybe we could find that there are some surfaces that you won't fall from as you do a flybash against them... Actually, let's call that a 'Wallbash' instead
So far it's useless but maybe there are some walls or doors that we can wallbash against to make something cool happen
It can also be done against irons crates as Asterix without potion