And then somehow bind it to the game source
Ok, so download that and then import it into the program. Then right click on it and modify and change the path of it to where you put your game
Thanks buddy! SOrry for yesterday, I decided to ask you this just when my session was about to close
Ok, what kind of session though?
I mean, I'm not on my computer ( mine died ) so I'm using a controled session...
Oh, that's weird... Is it some kind of School PC?
No, It's my grandsister and half-brother computer ( they're married )
I'm living in their home in Paris since August 6th
And more and more of my stuff gets ready to stream.
On the beginning Recentral, and other Avermedia stuff werent installed because I needed admin rights which I can't have myself.
Ok, so basically they just don't want their computer to be on that late in the night
you got it right. And besides, I'm not sleeping late anymore with the ton of work I have.
Yeah, I kinda fell into that same thing when we started a project in school. We had to draw a blueprint, build a station and then program it and write documentation untill last friday.
It was so tight... Not sleeping is not an option xD
Tell me, which files I have to put in the .exe's folder in the meantime?