most of the time it means that even if we find something it's only for one spot and nowhere else
like the fence in Normandy that does not have endless height
only one of its kind there
https://youtu.be/j3fhqCwHO7c
Oh, it put you at the coordinate for the place where the cutscene starts
I can't do it again... I have no Idea what the hell I did there to manage getting respawned so high
Well, tbh I think I know what happens, but it seems to be a VERRRRRRY specific timing. Because obviously the game called me dead when it was focused on dogmatix and thus loaded the zone where he is since the game recognized it as my last alive spot...
and since the start place was not loaded it just sent me above :x
Well, the Asterix model in the opening cutscene seems to be the actual in game character.
he is even already positioned where we find him later
In the very beginning of the cutscene, Asterix is at the location he es, when you gain control later. The village model, is also the same as during gameplay.
Wait, I want to check something. I will do another video comparing when it did work and when it didn't work...
comparison is not really worth it, it's just that Idefix is shown for a second longer before Asterix finally really dies in the video where works compared to the one where it doesn't. The rest is 1:1 the same and I don't know what causes this difference or lag
Should I still upload it?
Wouldn't hurt. But it's probably pretty much impossible to replicate.
probably. Especially since I didn't really restart the game from the game menu but from the middle of the level by simply aborting the level and since I don't know whether or not I accidently hit one of the letters that activate something
Did you by any chance have the no collision option activated?
I already tested if it replicates when I activate the No collision options - both of them