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#xxl

Noxus94
the speed-part is the problem
Martyste Tendertail
and indeed, the camera angle need to be so it hide Asterix. But i think even if we saw him that would work. It must involve the surrounding collision
Martyste Tendertail
got launched there!
Martyste Tendertail
this is also part of why some of the XXL2 glitches work
Noxus94
you actually got launched?
Martyste Tendertail
The only tricky part was to break the two crates while staying in the wall
Martyste Tendertail
you don't have to jump down, just walk down the edge of the snowy platform
Noxus94
makes no real difference, but yeah ^^
Martyste Tendertail
it's 100% easy to get in, and it's better to have flybash effect to break the crate
Noxus94
Forget what I said. We DO skip collission with that and skip inside walls
Martyste Tendertail
I knew it. Speed always overiddes collision detection!
Martyste Tendertail
now, we need to... consistently find how to launch in a desired direction.
Noxus94
and if we can do that on any other crate
Martyste Tendertail
Remember Rome?
Noxus94
my question is: Why do I consistently go in that direction, no matter what I do, but you end up somewhere else?
Martyste Tendertail
We had a crate the behaved like that
Noxus94
every crate that is on an overlapping edge behaves like that
Noxus94
every one
Martyste Tendertail
yeah, sure, but we need the to be able to jump down from it in some way
Martyste Tendertail
If the ground level of the entrance is the same as the rest of the arena, chances are...