Actually, would it be possible to sync the update ratio to the FPS of the game? :/c
Or just check every 60th of a second.
yep but there's no way to let it act like v-sync
that's why the refreshRate's at 140 atm
Well, the game doesn't go above 60fps so if it checks for 60 then it should miss a beat even if the game slows down a bit right?
yeah but it's still not synced to the engine refresh rate
Yeah, but that should be fine right?
As we can't see anything more than 60Hz due to that not having drawn frames?
well I want the splitter to be as accurate as possible
let me use my 144hz monitor *Kappa*
actually the first native 240hz one that was released for the consumer market
got it in like early 2016
Wellp, I guess it makes CS Source look smooth AF :p
Never played source on it actually