@Noxus94 be sure to set your comparison to Game-Time btw, you won't see the loadless times otherwise^^
Just pushed the new update, be sure to close down and reopen your LiveSplit session to update to the newest version.
And as always: Be sure to report any bugs and inconsistencies with it (really appreciate that! ๐ )
@Martyste Tendertail and I need some feedback from your tests, since we had some problems with the script on your pc in the past ๐
I guess next time I run the game, is once I have a consistent Greece.
Because, I still have a hard time jumping up the lone platform
takes up to 5 attempts on average
And that's a small chance my tardis sends me to earlier crates
tardis will unfortunately never become consistent. It just has a relatively high chance there to work. And it either works instantly, or you have to try it for half a minute, just to be consistantly sent backwards
but thats still not the problem of this route. It's still the dumb death abuse :/ and as I said: the safe death abuse either ties to the casual strat or is a bit slower, depending on how fast the tardis works and how well
But Marty, please do me a giant favour: Try to find out with TAS what we have to exactly do, to be consistently sent to the druid behind the lion fight
Yeah... once I boot a non-desynced run. I mean sometimes Dolphins acts odd
And will never play anything synced, even if it did well before.
Can be discouraging. I'll look at it later.
and I would really encourage you to run against your glod splits in future. Being set under pressure like this helps a lot for me, maybe it does for you too
@Martyste Tendertail did you contact the devs of the emulator and informed them about that problem? Because that sounds more like a general architecture bug in their emulator tbh
More like I don't know how to TAS properly
This is a TAS specific version of Dolphin for Zelda TWW