yep, but that‘s because the whole OS is completely open sourced
Because you can tweak anything on Linux?
Not the case for Windows, Mac and others though 😛
yes they are too protected
You can just build your own kernel on linux and modify everything you want to achieve those TASing possibilities
Slow and newbie friendly, yes :P
no, now on linux there is a program that we must use
Now there are ways of going around that on Windows. Let me give you an example:
You can write a program that hooks into your game process. It then injects itself into the points where the ticks are getting processed. It will then allow you to record ticks and the corresponding inputs
and will also allow you to process/override them with your own recorded ticks
made by keylie for the most parti believe
You need to take a lot of stuff into consideration like memory allocation and other things
ok but won't be accepted by TASvideos
your game would just crash otherwise^^
so i don't do that and i don't fucking care xD
@ViGadeomes that‘s actually not true. It depends on the games
It‘s like with the rules for speedrunning communities
no it's not the same rules....