Yeah, just perfect. Do you think you could find the same trigge for other games of the classic trilogy?
Yeah, I already did that for all 3 games.
I think it was easier to find the window mode in OG.
In XXL2 and OG there is a command line argument "-Fullscreen" which will set to fullscreen mode.
Of course the final release always sets it to fullscreen, so it was more used for development.
But because of this argument I could easily spot the variable and the code that references it.
Thank you. I'll update my messages according to your discoveries.
At some point I shall make a short video titled "The definitive way of playing the Asterix XXL original games"
And such quality of life stuff will be featured
Hey, this somehow gave me access back to 16-bit colored resolutions!?
Unfortunately none of the res changes I'm trying to pull have any effect, I have to resort on window resize.
I suppose there's a place storing the resolution.. but so far any boot will somewhat default to 800x600
Yup, the default resolutions are there:
Okay, and it seems they are written in reverse
0x320 = 800, written as 20 03
Phew, updated it as a whole.
I used the windowed mode in OG in my speedrun, keeping the 800x600 resolution 😄
I recorded in 480p anyway.
@Martyste Tendertail that's actually the right way on how to store stuff in hex 😉 It's just not what we're used to. Same goes for Big-Endian, Little-Endian things