not in the first place, but after some time when people/players finally digged more into his dirt.
mr.rubinshtein
yeah
mr.rubinshtein
oh well
mr.rubinshtein
the only thing i wish is patience to Spork
mr.rubinshtein
schmeling65
I wouldn't do anyhting until he says "I did XY" just to make sure I am not making myself more work than needed.
kaydji
yes sometimes
kaydji
*
Download CCXXL.sav:
pegperegogaucho
Download CCXXL.sav:
kaydji
ty so much
pegperegogaucho
No problem!
pegperegogaucho
Damn, now after all this time I noticed I made an error in the trailer of Cesar's Challenge!
It says there are 14 new enemies, but actually there are 15 new ones 🤦♂️ I forgot to count the boss at the end!
pegperegogaucho
In my notes I labelled him as an original enemy, but obviously that is and was not true
mr.neutrality
Is it intentional that the tank and the spear jumpers in arena 7 dont attack?
pegperegogaucho
Both work just fine for me
mr.neutrality
Huh
Does it only target you in the center of the arena or everywhere? Because in the videos of makkden and jonas zockt it also just drives around
pegperegogaucho
It should attack you when nearby, so anywhere in the arena. But there might have been a problem so that the cannon didn't get enabled which is unfortunately a common issue it seems. I'll probably not fix that, though
mr.neutrality
Any idea why it might not get enabled?
pegperegogaucho
Sure
pegperegogaucho
Originally I planned to have 2 tanks at once in a fight, but the issue was that, because the cannon and the tank is a separate entity) I wouldn't know which cannon to disable for which tank which could lead to a "ghost" cannon that would shoot boulders out of nowhere. In the end there were only fights with 1 tank at once left, and I assumed that it would work correctly since it should just pick the first available tank. But it seems like my assumption was wrong and it sometimes picks the second tank, whose cannon doesn't get enabled for the fight...