I don't think that's the case with much at all right now
Because Adrien adds new stuff but rarely updates it, even if research has been made
Yup, my odd priorities xD
Especially things like the MsgAction
Which is in the way of making fully functional fights
And that is kind of the case with the whole editor, everything is very close to being in a functional state
Well what in theory would be best to do for a user friendly version?
the boulder just needs the push to roll down the hill
Well lets be real
Adrien wont finish editor ever
He will just leave it one day and never comeback
So i think for just making things pretty and archive purposes would be good to just have that reserve "final" version of editor
So in case if miracle happens and someone wants to do something with it they wouldnt need to look around and wander from unfinished chunks of code what does what
It's better to just finish the existing stuff instead of a new version
and double the stuff to maintain
Well in that case i think it would be smart to stop finding new things and focus on what we have
Otherwise its going to never end and reach to somewhat stable user version
I think one feature that might need to be updated would be the collisions to have proper walls, so that custom levels should be fully possible.