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#editor

pegperegogaucho
I don't think that's the case with much at all right now
pegperegogaucho
Because Adrien adds new stuff but rarely updates it, even if research has been made
pegperegogaucho
like the squad editor
adrientd
Yup, my odd priorities xD
pegperegogaucho
Especially things like the MsgAction
pegperegogaucho
Which is in the way of making fully functional fights
mr.rubinshtein
Oh
pegperegogaucho
And that is kind of the case with the whole editor, everything is very close to being in a functional state
mr.rubinshtein
Well what in theory would be best to do for a user friendly version?
pegperegogaucho
the boulder just needs the push to roll down the hill
pegperegogaucho
Update the editor 🤷‍♂️
mr.rubinshtein
Well lets be real Adrien wont finish editor ever He will just leave it one day and never comeback
mr.rubinshtein
So i think for just making things pretty and archive purposes would be good to just have that reserve "final" version of editor
mr.rubinshtein
So in case if miracle happens and someone wants to do something with it they wouldnt need to look around and wander from unfinished chunks of code what does what
pegperegogaucho
It's better to just finish the existing stuff instead of a new version
pegperegogaucho
too much work
pegperegogaucho
and double the stuff to maintain
mr.rubinshtein
Well in that case i think it would be smart to stop finding new things and focus on what we have
mr.rubinshtein
Otherwise its going to never end and reach to somewhat stable user version
adrientd
I think one feature that might need to be updated would be the collisions to have proper walls, so that custom levels should be fully possible.