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#editor

pegperegogaucho
It's the MAStruct4 with the float value
adrientd
otherwise you can put two turnstiles that sends 996 to the other one when they finish spinning, which gives you perpentual movement :LUL:
pegperegogaucho
:Pooga:
pegperegogaucho
But yeah, I would say that MsgAction editing is very important
pegperegogaucho
Especially if the preexisting msgaction is not what you want the enemies to do
pegperegogaucho
and you wouldn't be able to use new choreographies as well
mr.rubinshtein
i love your enthusiasm but i am afraid i dont understand anything from there
mr.rubinshtein
:KEK:
adrientd
It's one icon for every for every Window of the editor:
adrientd
The idea is that instead of a menu, we could make a toolbar with icons instead
pegperegogaucho
Not a bad idea
pegperegogaucho
Although the icons are not self-explanatory
adrientd
Yeah, but it might help in productivity
adrientd
Because every time I open the list I always have a hard time to find what I find and often misclick
adrientd
with icons you can easily recognize what you want to click
adrientd
other alternatives would be to sort the items in the menu alphabetically, and maybe add some separators (in a way that makes sense)
mr.rubinshtein
icons are not bad
mr.rubinshtein
but again as i said we need to combine some section together
mr.rubinshtein
make it more compact
mr.rubinshtein
i am having a stroke already from that long list