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#editor

adrientd
So not only you base your documentation on the software, but you also base your software on its documentation 🧠
mr.rubinshtein
icons will be done in near few days i believe
mr.rubinshtein
regarding tutorials i will have to read documentation
mr.rubinshtein
so i could explain it
pegperegogaucho
Sounds good regarding the wiki page
pegperegogaucho
Remember to provide the finished result at the end of the tutorial tho
pegperegogaucho
just like you include the code for a programming tutorial...
adrientd
You mean upload the modified Level at the end of the tutorial?
pegperegogaucho
yep
pegperegogaucho
Unfortunately you cannot export specific parts of the level currently, so the whole deal is required
pegperegogaucho
I guess that *could* be a feature of future versions: Transfer objects from and to levels, similar to ELB's .kif format
adrientd
I don't see a good reason for doing that, because if the user has some issues with certain steps, then using the end result could prove to the user that it will work but that won't necessarily help them figure out what was wrong with the step.
pegperegogaucho
maybe, but for some stuff like squads or events he could compare
pegperegogaucho
Although when I think about it, the steps should be so simple that it's literally impossible to mess up
adrientd
Yes, the guides should only explain with small examples.
adrientd
I added an About window with links to the repo and wiki (so users can find the tutorials)
pegperegogaucho
Cool!
mr.rubinshtein
:PogChamping:
mr.rubinshtein
thats great man
mr.rubinshtein
you could also add everyone who contributed to editor