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#editor

mr.rubinshtein
isometric
pegperegogaucho
Optical illusion
mr.rubinshtein
yeah i might need to experiment with floor color
pegperegogaucho
(only 1% of people see the difference!)
mr.rubinshtein
there is also this version
mr.rubinshtein
pegperegogaucho
you have a grey ground for the others, no?
pegperegogaucho
be consistent
mr.rubinshtein
and this one as well
mr.rubinshtein
i know
adrientd
Also why always put things inside a cube?
adrientd
Wouldn't it look better without?
mr.rubinshtein
@pegperegogaucho this is the full set
mr.rubinshtein
i am trying to be consistent
mr.rubinshtein
some stuff doesnt require a cube
mr.rubinshtein
but as far as it goes it keeps its consistent look and is simple and understandable
mr.rubinshtein
cube plays a role of game environment
mr.rubinshtein
which is why it was taken as a basis
adrientd
sure, but e.g. Sound applies to the sound file itself, not where it is used in the game environment.
mr.rubinshtein
you are going way to deep into it icons do not need to represent every detail to stay relevant to the function they do