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#editor

pegperegogaucho
No back seats
adrientd
mr.rubinshtein
what a mess of pixels haha
adrientd
Bétamèche is a cyborg lol
mr.rubinshtein
lol haha
mr.rubinshtein
mr.rubinshtein
cyberpunkin all day along
adrientd
lmao
rubinho146
🤣
forgotten_in_abyss
Do I understand correctly that the models that we can get do not have animations in them?
adrientd
Which models do you mean?
forgotten_in_abyss
For example Centurion.
adrientd
The XXL Editor lets you export the models with their skinning, as well as the animations.
adrientd
However, they are exported separately: the model is exported to a DFF, the animation is exported to an ANM file.
adrientd
And to export the animation, finding it might not obvious right now: you have to find the hook of the enemy/character/etc. and there you will find one or more Animation Dictionaries, where each slot might have an animation (or not), and you can import/export animations there.
forgotten_in_abyss
:FrogThinking:
adrientd
Also you might have to check the latest build from AppVeyor, as the last release on GitHub might not have that. (I probably will have to post a newer release there at some point.)
forgotten_in_abyss
adrientd
Yeah then try the newer version
forgotten_in_abyss