If you can edit it to have polish symbols, go ahead
baku69
Marty already did that few years ago xd
baku69
i will prolly ask him about that
baku69
if he has it hidden still somewhere
forgotten_in_abyss
I don’t really understand how loading objects works in the Romaster, for example Beta Rome, as I understand it, the editor reads LVL files, but the game loads geometry separately from these files?
adrientd
Yup
adrientd
The Romaster uses converted assets (Cooking folder)
adrientd
That is textures, models, and sounds
adrientd
The editor only loads these assetd left in the KWN files, which are actually unused
forgotten_in_abyss
So, they are only used for objects?
forgotten_in_abyss
Like crates, Merchant?
forgotten_in_abyss
Or this weird snow model.
adrientd
Every model geometry is converted to the OEngine format, so yeah.
adrientd
New v0.4 release of the editor
https://github.com/AdrienTD/XXL-Editor/releases/tag/v0.4
This is mainly done so that new users will be able to get benefits from all recent improvements, including support for more games and the new font import stuff, and also so I can take a break xD
adrientd
And here's something I did while testing
pegperegogaucho
pegperegogaucho
That means 40% of the editor is done, just 60% more to go