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#editor
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pegperegogaucho
Then just write out the value
adrientd
Ah yes, that could work, but I think I will take the most expensive way of just put every boolean into a JSON
pegperegogaucho
Also, a kind of more complicated request, a "Backup" option would be nice that saves the current level Into a Backup/LVL00X... folder
pegperegogaucho
Because there is a lot of stuff you can do in the XXL-Editor that can "brick" the level file permanently if not careful
adrientd
Hmm yes like the "Save Incremental" feature in Blender
adrientd
though this probably needs to be opt-in, imagine the countless backups it might create
adrientd
I would need to put all these in a big TODO list
pegperegogaucho
For CC I set it up like this:
pegperegogaucho
Because otherwise I'd have to manually copy it every time
deathhound246
Probably just have a button for it
adrientd
Ah so your Backup button loads a previous backup, or it saves one?
pegperegogaucho
It saves it :)
pegperegogaucho
Thank god I did not have to load backups many times xD I was more careful this time
pegperegogaucho
It would probably be smart to have "Load Backup" "Save backup" button, where save backup saves it like that and load backup lets you select the folder
pegperegogaucho
Or actually not the folder, the timestamp for the level, like all LVL001 backups and you can select the time at which the backup was made
pegperegogaucho
And be sure to skip saving audio files
that would consume a lot of space
pegperegogaucho
Maybe even store diffs instead? 🤷♂️
adrientd
Hmm yeah, maybe something like yours where you have a folder with a timestamp looks good enough
adrientd
I will probably restrict to just the KWN files
adrientd
Though it could be a problem if ever the editor at some point supports music/speech editing (though not sure it that will ever happen
)
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