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#editor

adrientd
Also should I update the Properties_XXL1.json file with yours?
adrientd
Or you want to change other things?
pegperegogaucho
Maybe a smart system to reduce the fps when the camera is not moving is even better
adrientd
ah yes, and I should make the camera speed not dependent on the framerate, otherwise it will change :Obelul:
pegperegogaucho
Funny guy, I'm done for now! :Obelul: I'm sure we already got most hooks covered and only the "big ones" like the heros, boats, pushpull etc. remain
pegperegogaucho
Oh, that is why 0.5 always felt so fast? :PogelixWeird:
pegperegogaucho
I've been using the editor for a crazy amount of time and the camera was always way too fast
adrientd
Well it was double as fast as on my PC :KEKW:
pegperegogaucho
Almost 2.5x as fast
pegperegogaucho
:PogelixWeird:
pegperegogaucho
So when you were flying around with .5 speed I was on 1.25
adrientd
Yep :Obelul:
adrientd
I will add change that, after I finish other changes I was planning to do
adrientd
Also I wonder what FPS I should limit to
adrientd
the problem is that I should use something that divides 60 and 144, so that the frame times are consistent
adrientd
but it looks like if I want to make it look good on both 60 and 144 fps displays, I would have to use 12 :Obelul:
pegperegogaucho
12 also works for 120hz
pegperegogaucho
But not 30 :peepoExit:
adrientd
Who uses 30 fps displays :FrogThinking:
pegperegogaucho