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#editor

pegperegogaucho
well at least im relieved it compiled correctly without any errors
adrientd
Maybe I can fix that in the AppVeyor settings
pegperegogaucho
@adrientd alright, i fixed most of the stuff now, there are still some larger things i will look into tomorrow :peepoOkayDank: next pull request will of course include all the fixes and improvements :peepoToiletZoom1::peepoToiletZoom2:
adrientd
ok 👌
pegperegogaucho
and thanks for commenting on all of the stuff ^^
pegperegogaucho
a lot of the things i wouldn't have thought about on my own, im still lacking the experience :peepoWeirdVintage:
adrientd
Np ^^
pegperegogaucho
:PeepoLOVE:
pegperegogaucho
and ill get back to hook duplication :PauseChamp:
adrientd
:WeirdButOkayChamp:
pegperegogaucho
:WeirdChamp: what
adrientd
Nevermind
pegperegogaucho
wait whats going on :PeepoShake:
pegperegogaucho
don't tell me you tried it before and it doesn't work
adrientd
You know, if it would be easy, I would have already done :LUL:
adrientd
But yeah, what do you mean exactly by hook duplication?
pegperegogaucho
well i create a new basicenemy, copy over all of the stuff and then create new objects like the CAnimatedClone, life etc.
adrientd
Yeah, I can guarantee it wouldn't be easy
adrientd
because there will be lots of stuff to copy
adrientd
lots there might be problems related to references not all being updated,