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#general

adrientd
Even though technically it shouldn't be that problematic, since the editor does work with the PC version, as well as Wii versions of other later games.
lobonintendista
for game cube was a success
lobonintendista
but for the wii I tried it and it generated the error I mentioned above
adrientd
So according the assertion message, it failed while loading the textures (converting from GC/Wii native texture formats), so something wrong happened here...
adrientd
Maybe an incorrect calculation of texture size
adrientd
I might have to get the game files to see why
lobonintendista
Wonderful!
lobonintendista
not least because the files are very similar
adrientd
Could you please send me the KRV files from LVL001 folder, as well as the GAME.KRV and all *GLOC.KRV?
adrientd
So I can quickly check
lobonintendista
yes
lobonintendista
https://we.tl/t-6Ann5AeFhG
adrientd
Thanks! 👍
adrientd
I will check
lobonintendista
:PogelixPray:
adrientd
It actually works :Obelul:
adrientd
I guess you have Level 0 by default and Level 0 has some problems...
adrientd
You can edit the project config file and set the Initial level to 1 like this:
forgotten_in_abyss
Wait, .KRV - Wii?
adrientd
Yes, it stands for Revolution, codename of the Wii