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#general

adrientd
But for the remasters in general, the XXL Editor supports them, but you will not be able to modify textures, models and sounds, since they use newer formats for the newer OEngine. And while there is a tool to read the newer format, there is no conversion tool to the newer format yet.
adrientd
Though for the rest, like position of objects, scripting, trigger boxes, etc. this can be done with the XXL Editor no problem.
misterfan2000
Yeah, I'm going to start to understand XXL Editor for that
misterfan2000
I'm trying to apply the XXLr 0.33 crate patch and the XXL 2 HQ Videos but it appears that it doesn't work
misterfan2000
I will investigate that
adrientd
Hmm yeah, I think the formats should be the same, videos not sure but if it's not OGG like PC then no idea what else it could be
misterfan2000
Ok, I see it now
misterfan2000
The Switch version of XXL 2 uses the videos as MP4 files
misterfan2000
But the audio files appears to use the same format
misterfan2000
I'll test it
misterfan2000
Ok, the fixed HQ audio works
misterfan2000
Also, how can I extract the audio files from the original XXL 2?
adrientd
Sound effects can be extracted with the XXL Editor, and music/voice streams in the RWS files can be read with vgmstream (I use foobar with the vgmstream extension)
misterfan2000
I'm right now on XXL Editor
misterfan2000
What option should I use? I'm on a blue screen
pegperegogaucho
The one that looks like a speaker
misterfan2000
Ok, but I want the characters dialogues (Sam Schiffer, Asterix, Obelix...)
pegperegogaucho
Then you need to use VGMStream
pegperegogaucho
Those are stored in the .rws files separately
adrientd
In the folder LVL*/WINAS/SPEECH