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#beta-rome-project

baku69
oh hello there
baku69
time to stream it lol
pegperegogaucho
Sure, I'll upload it later again
rubinho146
❤️
hesopesomeso
Have you managed to fix the checkpoints? @pegperegogaucho
pegperegogaucho
You guys need to read the messages :Obelul:
hesopesomeso
Sorry :Obelul: Thano moment
pegperegogaucho
Yup, inside Rome and on the great map the saves should work!
hesopesomeso
Awesome! :PogelixPog: :PogelixPog:
hesopesomeso
There isn't a single thing you can't do :PogelixPog:
pegperegogaucho
I'm flattered :)
pegperegogaucho
Thankfully it was not actually that complicated
hesopesomeso
Cool! :CoolChamp:
hesopesomeso
(rip emote :Obelul: )
hesopesomeso
What's missing for the final update?
pegperegogaucho
* The translated Sam dialogue (Rubinho's friend) * The textured and finished transition from Sector 3 to 4 (Rubin) * Some geometry changes to Sector 3 so the cable does not fly in the air * Unknown changes to be determined with the test now :Obelul:
hesopesomeso
So first Sam dialogue in other languages should not work properly, correct?
pegperegogaucho
It will play fine but the new voice lines will be like "Oooooobelix!" "Asterix?!" because those are the line numbers that I used :Obelul:
hesopesomeso
Okay!
hesopesomeso
I just tested sector 1. You can get passive lock by grabbing fire and going to the second fireplace. In sector 2 I've noticed there is no light on the corkscrew. This is however not a problem, since you can do an EEPL style trick to get up.