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#beta-rome-project

mr.rubinshtein
yooo that looks sick
pegperegogaucho
I had to remove the statues because they were broken, many polygons were missing
pegperegogaucho
But I think the plants fit good as well
mr.rubinshtein
yea looks neat as well
mr.rubinshtein
honestly looking at the final result i feel like i could work on it more
mr.rubinshtein
too many empty spaces
pegperegogaucho
Sure, but I think it is just fine the way it is right now, simple and clean
pegperegogaucho
It's not less detailed than any previous part
mr.rubinshtein
yeah its just needs little tiny bit more details on walls are needed
forgotten_in_abyss
Like somewhere here:
pegperegogaucho
I think him being in the center is fine, keep in mind the spawn points would need to be moved as well
mr.rubinshtein
ye keep him in center, player will see it nyways
mr.rubinshtein
you spawn and right away 1000 fight
overfloyd
Wdym? Probably you need to add geometry not delete it :PogelixWeird:
overfloyd
One thing I overlooked a bit are the druids in the great map, do they work or are they still a work in progress?
pegperegogaucho
delete the bug :Obelul:
pegperegogaucho
Here we go:
pegperegogaucho
Sure they do, I asked everyone to test them out in this test!
alatinn
Do not hesitate to add a Tardisable crates stack :TotalKappa:
mr.rubinshtein
honestly this gave me an idea