@pegperegogaucho When you start a level, there's supposed to be a music track playing (via an event, and then -> **CKStreamCinematicBloc**, you know, any music stream), but you can only hear the supplied stream from **CKStreamAloneCinematicBloc**. Did you disable it in any way? Or is the **CKSoundManager** only ever going to play one track, and essentially replacing the previous?

Because in hsk, they both play, so I assume they must get replaced (only one track can ever be played, which is quite limiting)...