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#xxl

adrientd
Now maybe it is possible that I have used KPostponedRef in some derivations of CKHook and forgot to decode them, but that might be trivial (just bind it to the sector indicated by the life once the level is fully loaded).
pegperegogaucho
Trapdoor, or Le "MegaAshtray"
Download MEGAAshTray.mp4:



cursedphox
Implementing arenas from XXL2 to XXL1. It's like a dream coming true :PogChamp4:
pegperegogaucho
Some new puzzle stuff :PogClappa:
Download New_Stuff.mp4:



mr.rubinshtein
Door descending into heaven with that sounds is damn creepy
mr.rubinshtein
but nice progress
mr.rubinshtein
@pegperegogaucho i think from today i will start to work on arena
mr.rubinshtein
:PogClappa:
mr.rubinshtein
when will you be available tomorrow?
pegperegogaucho
around 8pm
pegperegogaucho
:PauseChamp:
pegperegogaucho
friday is always a busy day
mr.rubinshtein
okay should be fine with me
mr.rubinshtein
we will start to build it and have fun
mr.rubinshtein
:yummylips:
pegperegogaucho
sure!
pegperegogaucho
🔊
Download Sounds.mp4:



mr.rubinshtein
:pogchWOW:
mr.rubinshtein
damn did you managed to get access to sound files?
pegperegogaucho
The sound effects were already accessible under the "Sounds" window, this is for viewing the "Sound Dictionaries" that are used for Ambient sounds or sounds used by objects like a door ^^