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#xxl

adrientd
Oh yeah I believe it's because they modified the speech files in a non-correct way that some players will now fail.
adrientd
There there's this tool by Pixel that fixes the problem: https://discord.com/channels/700706776840142948/700708157235920963/845778802431885343
k0lter
yeah I noticed that tool so that's why I asked
adrientd
My theory is that, since CD Project/the localizer team didn't have access to the source code, and probably no access to the Renderware Audio SDK as well, they had to make their own conversion tool, that doesn't produce valid files. (or maybe they are, but other players like vgmstream/foobar don't support the "unconventional" way the files were produced)
deep_wolf
Before Dolby logo when you start the game, there is "Loading data..." box appears. I haven't found it in text, so it must be a texture.
deep_wolf
It should'be text, but then it would be blank in my version, because I didn't add any latin glyphs.
deep_wolf
Also, what are these for:
deep_wolf
I in game shows you HUD, but others I've no idea.
filip5011
it's only for the menu lol
filip5011
and maybe merchants shop
deep_wolf
Yeah, that's menu navigation, instead of "Interface something"
deep_wolf
Things like that confuse me.
rubinho146
Open the executable in hex and search through there
deep_wolf
What font is that? Some asterix one?
deep_wolf
I can only find https://fontsgeek.com/fonts/LeAsterixEF-Regular
mr.rubinshtein
import the IMAGE into What the FONT
mr.rubinshtein
website
deep_wolf
Oh, nice, let's do it
mr.rubinshtein
it finds similar fonts automatically
mr.rubinshtein
@deep_wolf https://www.myfonts.com/pages/whatthefont?step=resultPage