Is one of the pieces unused? (WTF does egypt map doing in egypt?)
forgotten_in_abyss
BTW, i remember that there was a frame of map in files of XXLR, did someone try to fill it with parts of the map?
mehdiboumour
Hispania? 👀
mehdiboumour
I remember Getafix mentionned that in first level
hesopesomeso
It may be that the devs had no "delete" object option
pegperegogaucho
100%, there are so many unused objects lying around everywhere. They probably could only remove simple stuff, and also Nodes. But why would that piece be there then, if it's just a Node?
pegperegogaucho
The only time construction is easier than destruction is in programs
forgotten_in_abyss
Where's Normandie map Node in Gaul?
hesopesomeso
"Okay sir, lemme just add the map as discussed..." \**proceeds to add egypt map by mistake*\* "**FUCK**"
hesopesomeso
Actually, that in itself would be no issue, you just remove the last object => no id remapping (if at all?)!
pegperegogaucho
That would have been a funny UXXL story addition, they just get the Egypt map again from Cacofonix and are stuck in an infinite loop