cause if you can switch in one click through the modes then its not resource eating
on another hand if you needed to go to pause menu and load it then its different story
Is just weird how the game got this treatment
i found already so many interesting bugs in challenges
they are not red alert but orange alert for sure
for example if you activate challenge and run to different sector and die there then when you comeback to are with challenge coins for example will still float and you will be able to collect them but challenge wont be started
And the bug you did yesterday? xD
the game has so much stuff you can break
or in Helvetia for example you can run pass the trigger when you are at the start on the destroyed bridge with fire
when you go with Obelix back to the start of Helvetia there is trigger you can trigger so much that at some point it wont recognize obelix
bruh cause the original game is 700mb and modern pc loads it in one click
you cant even see loading screen it loads so fast
Back then the limitations made people go luck for ways to bypass some shit
i remember on my old pc it took around 30 secs to load