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pegperegogaucho
failentin
pegperegogaucho
oh that
pegperegogaucho
very generous of them to give us access to debug builds
adrientd
That's cool, but yeah, there's still no more Beta Rome stuff
pegperegogaucho
but why is the geometry there?
pegperegogaucho
maybe that kind of stuff is saved in their own level files
adrientd
same reason as the Moulin Rouge I guess
adrientd
Maybe there's a flag on the model that says if it should be exported or not
adrientd
Or there's some tool that autodetects which model/textures are used and removes unused ones
adrientd
But I have some good news
pegperegogaucho
or the "decors" are saved here 😉
pegperegogaucho
pegperegogaucho
Is that what i see?
pegperegogaucho
adrientd
there is one new byte added in the squad group, of values 0 or 1
adrientd
which I guess tells if the squad is part of a challenge or not
adrientd
same for the slide door hook, also one new byte for indicating challenge
adrientd
The Asterix/Obelix/Idefix hooks were also changed, but all the other hooks are unchanged from the original
pegperegogaucho
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