I thinking of other opportunities to keep fb without having to punch an extra enemy
Maybe because he killed the Roman in two punches? The first damage being from a spinning attack?
like maybe flybash only disappears when you kill a Roman with (at least) three punches
There are not many places we can flybash
Would be cool to skip windy cave by perfect jump or dash, but it seems impossible
Maybe there are something else with ph or extra new stuff
Fun fact - if you jump and use the torch at the same frame, Asterix will use the torch in the air
Yeah... I should investigate...
Interesting theory... I shall check once I get back home... The same thing happens in helvetia after rocketeers - if you have enough combo, you do not need to hit an enemy to keep flybash.
Oh so your theory is that punching last Roman above 1/3 of remaining combo might do it?
No, I think you need more. Usually the combo bar ends when the torch is out (in tunnel). More than 2/3 I'd say? Since there is only 3 states.
In Sypervenya's video last punch was below 2/3
Nevermind, the combo has ended earlier... wtf
you wouldn't have enough combo after rocketeers to reach the switch, right?
In that case, I believe it's because of the loading zone. I think I experienced it in other locations. If your last move on an enemy was a punch (so no combo), if you enter a loading zone with some combo bar, you'll keep flybash. Don't know how accurate this is, but I feel like something like that's happening. Though, it doesn't apply in Syp's footage...
Yes, I was thinking the same, but Syper's footage disproves that.