we are so far away from the base game already, let's not push it even further x) 60 fps will do
hesopesomeso
Fixing them is an option, but time consuming and hard (by patching).
hesopesomeso
It's actually 63-65, and it is also rng Mr. Failentinos
baku69
Or 58 in some points - for me kekw
failentin
and to simplify that random range, I rounded down to 60 fps Mr. Hesus
hesopesomeso
Agreed, slide skip was too much as well.
hesopesomeso
Round down to 0 and we'll be happy
failentin
yeah slide skip is so dubious
failentin
imagine a speedrun history video
failentin
"and then they shaved off another 30 seconds... by changing the code"
hesopesomeso
No notice of change? Come on, old man
alatinn
I don't have the knowledge to determine what is the ideal FPS rate or what can be considered acceptable, but I think there's a range [minFPS, maxFPS] that is acceptable and that wouldn't penalize the runner, especially if minFPS is close to maxFPS...
hesopesomeso
Yeah, but it's to make the run nicer
failentin
yup and I'm glad it exists
hesopesomeso
would you rather have a free time save, or a banned strat (that can potentially work, and is free)?
failentin
but I remember when intro skip was a huge deal because it's not a "true" speedrun anymore
baku69
To make sub hour a thing
hesopesomeso
It would be possible without it, but hey, I take it
hesopesomeso
Yeah, I can see why. Ain't no way I'd run the game like that!