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#xxl2

martyste
btw interesting fact: the tunnel is a LVL sas part. And something betrays it replacing a sector
martyste
this object is a zone of its own. it clearly was destined for more than this.
martyste
(after all the concept art of the island doesn't let the shore curve that way )
martyste
I don't understand how these models btw look a bit prettier on Blender than ingame lol
failentin
oof x)
failentin
I bet the ghost Romans were initially intended for the ship wreck...
martyste
the alternate to spyro's path is a bit unclear, since the concept also shows the DK area. But, you can probably guess that since these blocks don't show on the map either, they're an underground section.
martyste
near the end i suspect these polygons to represent lava.
martyste
the werstern side of the island is more water focused, and even had one more of these jumps to pierce below!
martyste
the entrances are a bit unclear tho, you seem to need to go both left and right from the Jurassic Door
failentin
The geometry on that side sure looks confusing... I can't really work out a path
martyste
this concept of a Star Fox reference changed a lot in the final game
martyste
the reference is retained thankfully.
martyste
i think we all missed this detail tho... "Good Gaulish Inn"
martyste
This has to be parodying some kind of Inn trust system, maybe the same exists today but Gaul is France instead
martyste
this doesn't exist in final Venicia.
martyste
Yoshi, and Banjo-Kazooie were intended to show up....
martyste
if one of you knows what this portal thingy is supposed to be...
martyste
more pirates stuff.
martyste
and this super early concept of it. Still no tunnel!