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#xxl2

failentin
i know the problem would still be that he probably wouldnt stop sliding in the lift, but I'm still curious
hesopesomeso
Normally, when you move the AI into void, they slowly approach (slide to) the player. I don't understand why we don't see such behavior with mr cancellation
hesopesomeso
I mean, you either get him stuck in void, or just get him to slide
failentin
you're right, I'm not really making sense x)
hesopesomeso
Any ideas, Sherlock?
failentin
hesopesomeso
XDDD
froster_xxl
hmm weird
hesopesomeso
I just don't understand why he's sliding on a treadmill in void
froster_xxl
somebody online?
failentin
what if we could get back to the cable car without his coordinates getting updated?
failentin
then we could also force a switch
hesopesomeso
that's possible
froster_xxl
after bridge skip?
hesopesomeso
Interesting idea, but wouldn't it do the same as a force switch?
hesopesomeso
Only one way to find out
failentin
hard to avoid the update tho xD
failentin
no, before
hesopesomeso
yup XD
failentin
last time I got this far