| Martyste Tendertail | This is why Asterix and Obelix cannot move while truly out of bounds |
| Martyste Tendertail | Seriously, that's is some sight. 50% of Rome's terrain is basically missing |
| AdrienTD | ah, they probably removed the transition parts between the missing sectors |
| Martyste Tendertail | Indeed |
| Martyste Tendertail | Because I recall having odd collision effect back when I was in area 2, about to discover area 1 |
| Martyste Tendertail | Also, looks like we could climb in the arena's sides, if the blue barriers weren't there |
| Martyste Tendertail | confirmed |
| rubinho146 | HOLY SHIT |
| rubinho146 | And it managed to load some textures |
| Martyste Tendertail | well this is where romans spawn so.... |
| Martyste Tendertail | it's clearly rushed tho, you are not expected to come in |
| rubinho146 | Yeah |
| rubinho146 | Got yaa |
| AdrienTD | |
| AdrienTD | Textured model |
| rubinho146 | Nice |
| rubinho146 | You can now rotate it? |
| AdrienTD | yes |
| AdrienTD | you can use the mouse to rotate the camera |
| AdrienTD | and press ZQSD (WASD) to move it |