It's better as mod material haha
I loved how xxl just stuck with the franchise, kinda grounded irl
Sure, had the wacky rockets and war machines but even that feels wobbly and makeshift
Myeah, impressive engineering
But still, some standalone mods like that would still be fun to play, imo
Can you have multiple people working with the xxl editor on a project, or is it just one of person at a time?
I mean, on the editor itself, it depends, people might share saves and stuff, but I think mostly people will be working on different tools, like blender for level modeling, and pen & paper for creating the layouts, thinking of the puzzles and scenario...
Also you can have someone remote control your machine and jump into vc
To do things at the same time on the same machine
Or just seperately work on something specific
Multiple people working on the same level is very difficult since you can't merge or export/import stuff from the editor easily
multiple people working on one level, sounds like working with github and impossible
Yeah, you would have to share your level files constantly and make sure there are no merge conflicts

port entire xxl game to unreal engine 5 and smash nanites with global illumination
gotta see all the juicy polygons
Aren't there any softwares in which multiple people can do modelling at the same time?
There has to be right?
why would you need in a first place to make several people work on model at the same time