Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help SPQR Mr. Rubinstein

#modding

Page: << <  7 / 511  >  >>
TimeUserText
Martyste TendertailAlso, helvetia's HUD helmet is broken. Maybe one of the first actual patches you shall attempt is giving Helvetia's main file an HUD helmet from a different level ( helvetia one has PS2/GCN env map which is in lower quality and also lacks the inside faces )
Martyste TendertailTake your time dude
Martyste TendertailYou've been progressing so damn fast
Martyste TendertailTo bad you didn't have KAL to work with from the start.
AdrienTDStill, it's cool to be able to figure out the file format ourselves without the official tools.
Martyste TendertailYeah, and you're a boss.
Martyste TendertailAnd I've been thinking about the glitches lately...
Martyste TendertailIf we do a DX version with new levels, we might get tempted to put exploitable items around.
Martyste TendertailSo, we might want to eventually fix the flyhash and stuff...
AdrienTD
AdrienTDObelix asserting his dominance by T-Posing.
NoTeefy:GWcmeisterPeepoShrug:
AdrienTD
AdrienTDWho's better?
NoTeefyAsterix :GWcmeisterPeepoEZ:
AdrienTD
AdrienTD
rubinho146A lot of the rest of the meshes are separated
rubinho146That's why they show like this
rubinho146Both belts of Ast and Ob are separated