| alexinho.k | that's it |
| ViGadeomes | to do so, you have to be on the platform and to do not hit the diamond helmet so if there is no safe position on, jump before the platform reaches his max high... |
| ViGadeomes | 4 times of course |
| ViGadeomes | the slide double jump isn't very difficult actually and if you have a good position to hit levers, it will be little bit ez now I have to see to avoid this diamond helmet. my game runs at 30fps with my FUCKING computer so I think it will be more ez at 60 fps |
| alexinho.k | if you get a diamond helmet, the platform stops moving? |
| alexinho.k | this jump to the lever seemed simpler to me than on the PSP |
| alexinho.k | maybe it's an illusion, but I did it for 5 attempt |
| alexinho.k | and I haven't played XXL 2 since... I don't remember when |
| ViGadeomes | if you get the diamond helmet the platform stops moving |
| ViGadeomes | now i'll prepare a save when I activated all levers so it will be more eazy for me to try |
| ViGadeomes | what do you think all about a segmented run from everyone on XXL2 xD |
| alexinho.k | shit, I didn't know that with helmet... so I'm was close to fucked my PSP run :p |
| alexinho.k | it would be easier for sure |
| ViGadeomes | actually it's logic that developers thought about that xD (always memory saved or to avoid us using what we think right now x) ) |
| alexinho.k | but generally you activated all four levers? |
| alexinho.k | that skip works? |
| ViGadeomes | no in runs we don't because it's just for 100% |
| ViGadeomes | for the diamon helmet |
| alexinho.k | yes, but I mean that you can destroy these colored grounds from this diamond helmet platform |
| alexinho.k | I don't know if this door will open for example |