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#xxl2-remastered

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NoTeefyThat was meant for XXL3
Martyste Tendertailexplain :gutemine:
Martyste TendertailXD
M3rtButur4K*CoughCoughStillNoChapterSelectCoughCough*
NoTeefyFailentin said that he couldn‘t really understand why (OSome; which is wrong) cared about a patch if they should be focussing on XXL3
Martyste TendertailWell, bringing chapter select would also need the multiple save files
Martyste TendertailDo you think that's Ocellus working on it?
Martyste TendertailWe could ask them
NoTeefyI then said that they weren‘t the responsibles for the ports itself and thus had nothing to do with the patch (which is why we didn‘t get one on PC).
AdrienTDBut aren't Ocellus mainly artists?
Martyste TendertailI'm also really curious who did what between Ocellus and Osome, more precisely
Martyste TendertailMy best guess it that Ocellus drew all the HD textures and made the better models.
Martyste TendertailOsome made the engine transfer, and gameplay changes.
NoTeefyAnd what I meant with the second statement is, that the porting studio (Ocellus or whatever studio it was) haven‘t started with the XXL3 port yet because it‘s not finished atm
Martyste TendertailI'm still wondering tho, if the Kal files in the HD release contain the HD changes in the environment or not.
NoTeefyMarty we found out that there was a studio added into the credits of the game on the consoles
NoTeefywhich we didn‘t have on PC
Martyste TendertailAnd besides, I wonder if one day we could fix the problems with various environment objects missing/not moving
NoTeefyCan‘t remember the name though; they are known for portations afterall
Martyste TendertailOoooooh