People will always buy their ink, they don't need to put effort in redesigning their packages
pegperegogaucho
who does not buy off-brand ink?
mr.rubinshtein
we need to redesign XXXL logo
mr.rubinshtein
it looks very complicated
mr.rubinshtein
pegperegogaucho
we need to change the font to comic sans
mr.rubinshtein
lmao
adrientd
Here's a small custom level I just did: https://youtu.be/3jN5kysvoys
adrientd
You can see I have some working walls
adrientd
I don't have walls everywhere yet, but at least they work
adrientd
Rendered model:
adrientd
Ground collision model:
adrientd
I made the model first in SketchUp, however the walls couldn't be imported properly directly so I had to remake the walls in Blender considering the limits
adrientd
(hence why you might now see some free space between a wall and the top ground which don't look attached, but you can notice these issues in the existing XXL1 levels)
mr.rubinshtein
thats impressive man
mr.rubinshtein
and yes the ground collission was what i was expecting
mr.rubinshtein
just a copy pasted level that uses second copy as a collision
adrientd
Right now they look the same, as it is WIP, but later you might want to add details to the rendered model, while keeping the collision model as simple as possible