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#editor

mr.rubinshtein
select polygon inside the bevel and trinagulate the face
deep_wolf
Okay.
mr.rubinshtein
bevel all letters together first so its an even bevel throughout all letters
deep_wolf
Yeah, that should be the way, I'm testing it out. Only A finished.
deep_wolf
Nice, I need to select specific edges for it to work.
pegperegogaucho
mr.rubinshtein
haha lol
deep_wolf
I'm making good progress so far, but when I text in-game, polycount is low and it's missing some faces here and there. Original logo has about 4700 polygons, when mine is only 3500 so far. I made sure that all my dots, lines and polygons are properly done.
deep_wolf
Or not, I'll have to redo some. It's hard to tell honestly.
mr.rubinshtein
download a plugin that reveals defective geometry
mr.rubinshtein
i use such for my software
mr.rubinshtein
helps a lot
deep_wolf
Maybe I have too much dots in one place and games doesn't want to render them correctly, that's must be it.
deep_wolf
I'm not expecting much from 2004 game, but I guess now I know.
mr.rubinshtein
ooof you have N gons there
mr.rubinshtein
@deep_wolf you know what are N-gons?
deep_wolf
No idea.
mr.rubinshtein
let me explain
deep_wolf
N-words?
mr.rubinshtein
N-Gons are a defective geometry or a geometry that consists of more then 4 dots