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#editor
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pegperegogaucho
Tenor GIF
baku69
Tenor GIF
hesopesomeso
We'll see.
pegperegogaucho
It won't happen
pegperegogaucho
Funny thing is I somehow lost the "custom" beta rome files
filip5011
Microids infiltration
hesopesomeso
We shall see. Forgut is cooking.
mr.rubinshtein
"Lost" *Looks at beta rome folder* *shift+delete* *oops there goes beta rome...yeeea*
mr.rubinshtein
adrientd
The GameCube version of XXL1 works in the newest XXL Editor, with everything: models sounds and all.
adrientd
Only one problem is maybe the rigging of imported models could be broken.
adrientd
It depends, I do try to test at least every game and some platforms from time to time 🙂
adrientd
But I do admit the PS2 platform is something I barely test and quite abandoned
adrientd
Especially XXL1 PS2 has some structural differences that would be a bit painful to handle
adrientd
Maybe I could add the ability to view nodes without geometry, like in old editor, but unsure if there is much benefit
forgotten_in_abyss
Yes, not much, but we can still find something interesting.
hesopesomeso
I really wonder whether they actually made the common sectors. All signs point to that not being the case.
pegperegogaucho
Those common sectors seem to be ultra rare!
hesopesomeso
Either way someone gotta make em
mehdiboumour
wake me up when you find something new about beta rome
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